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Unity Development - C# | MainMenuGUI.cs
Started by Tachikoma
(2014-11-24 21:42:33)
Tachikoma (2014-11-24 21:42:33)
Hi! V3Unity/ARiSE2501 here, and I'm releasing the second instalment to my pack of scripts:
MainMenuGUI.cs!
Script Link:
https://mega.co.nz/#!c4USDI7T!3USBrhJ1HnpU24Ho44bCGm1M-5PBchkRp18WOXvPXPA (Version 1)
Also, without the help of a friend, I wouldn't have been able to do this. Big thanks to Aleksei, who helped me with the Screen.width thingys.
So, after a few weeks of HARDDD C# learning, I managed to come up with a (which probably seems the same to all of those starter GUI main menus) Main Menu for a game.
Please note, that it is:
A ) Only simple
and
B ) Experimental (meaning that I need to sort out resolutions and such)
But, it's my first shot, and more updates are to come soon, if I ever figure out a way to do it better/fix it.
Currently, listed bugs are:
If resolution is lower than 1280x720, you WILL NOT be able to see parts of the GUI menu.
That's it for bugs, I guess.
If you find any, leave a comment below.
Part of the V3 Open Source list.
Current scripts:
SpawnReset.cs(v1)
MainMenuGUI.cs(v1)
More to come..
Thanks,
V3Unity/ARiSE2501

This post has been edited one or more times, the last time was:
2014-11-24 21:43:24

hello, navi

hello, lain
 

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